Tuesday, January 19, 2010

Battlefield 2

Iv been playing bf2 lately. So I made my mod launcher for bf2.image

I just copied my bf42 mod launcher, and changed a few things so it works with bf2.

Monday, January 11, 2010

Basic RPG

Iv been working on a basic RPG in vb.net. My goal is to create some AI. I would like the AI to live there lives. Eat, sleep, cook, work, etc…   Currently they can cook, eat and sleep.  When they are doing something, they just stand there.

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Thursday, January 7, 2010

Unity3D

I messed with Unity3D a little wile ago, I don’t like how the physics are handled for vehicles.image

You have to do more coding then what you should need to do, And a lot of it is faked.

 

If you are planning on using Unity3D for something like a FPS or an RPG, I think it would work pretty good.

Saturday, December 19, 2009

Trying to get images working.

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Iv been messing with Live Writer and for some reason it doesn’t wan to let me post images…

FARKEL

I have been trying to make something that will detect the dice in FARKEL(on Facebook), So I can make something to play it.

I have found that the dice may look different but each par is the same so all the 2s are the same.

So I just have it get a screenshot of the game then it checks each pixel to see if it is white if it is then it assumes that it is a dot on a die, So then it will check a pattern for each die starting at 6 and ending at 2.

If it could not find any then it assumes it is a 1.

When it has made it thru the screenshot, then it loops thru all of the ones and checks to see if it is farther away then 30 from any die, Then it adds all the ones that are left to the list of dice.

 

From there you just have to check to see if there is 6 6’s or 6 5’s etc..

 

Currently it will just play if there is 6 dice and it doesn’t always get the best move.

Thursday, December 17, 2009

Updated blog.

I have finely updated my blog.

It might still need some tweaking.

Thursday, April 2, 2009

Forum

For those of you that did not know I have a forum on my website Here